ICU Architectural Design

Contents

  1. Overview
    1. Java and ICU Basic Design Structure
      1. Locales
      2. Data-driven Services
      3. ICU Threading Model and Open and Close Model
        1. Thread-safe const APIs
        2. Freezable
        3. Clone vs. open
      4. Cloning Customization
        1. Per-client Locale ID vs Per-thread Locale ID
      5. ICU Memory Usage
      6. ICU4C Initialization and Termination
        1. C++ Static Initialization and Destruction
        2. Dynamically Loading and Unloading ICU
        3. Initializing ICU in Multithreaded Environments
      7. Error Handling
      8. Extensibility
      9. Resource Bundle Inheritance Model
    2. Other ICU Design Principles
      1. Version Numbers in ICU
        1. ICU Release Version Number (ICU 49 and later)
        2. ICU Release Version Number (ICU 1.4 to ICU 4.8)
        3. Resource Bundles and Elements
        4. Internal version numbers
        5. Component Version Numbers
        6. Configuration and Management
      2. Namespace in C++
      3. Library Dependencies (C++)
      4. Code Dependencies (C++)
      5. ICU API categories
        1. External ICU4C APIs
        2. External ICU4J APIs
        3. “System” APIs
        4. Internal APIs
      6. ICU API compatibility
      7. ICU Binary Compatibility
        1. Linking against multiple versions of ICU4C
      8. ICU Data Compatibility
      9. ICU4J Serialization Compatibility

Overview

This chapter discusses the ICU design structure, the ICU versioning support, and the introduction of namespace in C++.

Java and ICU Basic Design Structure

The JDK internationalization components and ICU components both share the same common basic architectures with regard to the following:

  1. Locales
  2. Data-driven services
  3. ICU threading models and the open and close model
  4. Cloning customization
  5. Error handling
  6. Extensibility
  7. Resource bundle inheritance model

There are design features in ICU4C that are not in the Java Development Kit (JDK) due to programming language restrictions. These features include the following:

Locales

Locale IDs are composed of language, country, and variant information. The following links provide additional useful information regarding ISO standards: ISO-639, and an ISO Country Code, ISO-3166. For example, Italian, Italy, and Euro are designated as: it_IT_EURO.

Data-driven Services

Data-driven services often use resource bundles for locale data. These services map a key to data. The resources are designed not only to manage system locale information but also to manage application-specific or general services data. ICU supports string, numeric, and binary data types and can be structured into nested arrays and tables.

This results in the following:

  1. Data used by the services can be built at compile time or run time.
  2. For efficient loading, system data is pre-compiled to .dll files or files that can be mapped into memory.
  3. Data for services can be added and modified without source code changes.

ICU Threading Model and Open and Close Model

The “open and close” model supports multi-threading. It enables ICU users to use the same kind of service for different locales, either in the same thread or in different threads.

For example, a thread can open many collators for different languages, and different threads can use different collators for the same locale simultaneously. Constant data can be shared so that only the current state is allocated for each editor.

The ICU threading model is designed to avoid contention for resources, and enable you to use the services for multiple locales simultaneously within the same thread. The ICU threading model, like the rest of the ICU architecture, is the same model used for the international services in Java™.

When you use a service such as collation, the client opens the service using an ID, typically a locale. This service allocates a small chunk of memory used for the state of the service, with pointers to shared, read-only data in support of that service. (In Java, you call getInstance() to create an object; in C++, createInstance(). ICU uses the open and close metaphor in C because it is more familiar to C programmers.)

If no locale is supplied when a service is opened, ICU uses the default locale. Once a service is open, changing the default locale has no effect. Thus, there can not be any thread synchronization between the default locales and open services.

When you open a second service for the same locale, another small chunk of memory is used for the state of the service, with pointers to the same shared, read-only data. Thus, the majority of the memory usage is shared. When any service is closed, then the chunk of memory is deallocated. Other connections that point to the same shared data stay valid.

Any number of services, for the same locale or different locales, can be open within the same thread or in different threads.

Thread-safe const APIs

In recent ICU releases, we have worked to make any service object thread-safe (usable concurrently) as long as all of the threads are using only const APIs: APIs that are declared const in C++, take a const this-like service pointer in C, or are “logically const” in Java. This is an enhancement over the original Java/ICU threading model. (Originally, concurrent use of even only const APIs was not thread-safe.)

However, you cannot use a reference to an open service object in two threads at the same time if either of them calls any non-const API. An individual open service object is not thread-safe for concurrent “writes”. Rather, for non-const use, you must use the clone function to create a copy of the service you want and then pass this copy to the second thread. This procedure allows you to use the same service in different threads, but avoids any thread synchronization or deadlock problems.

Freezable

Some classes also implement the Freezable interface (or similar pattern in C++), for example UnicodeSet or Collator: An object that typically starts out mutable can be set up and then “frozen”, which makes it immutable and thus usable concurrently because all non-const APIs are disabled. A frozen object can never be “thawed”. For example, a Collator can be created, various attributes set, then frozen and then used from many threads for comparing strings and getting sort keys.

Clone vs. open

Clone operations are designed to be much faster than reopening the service with initial parameters and copying the source’s state. (With objects in C++ and Java, the clone function is also much safer than trying to recreate a service, since you get the proper subclass.) Once a service is cloned, changes will not affect the original source service, or vice-versa.

Thus, the normal mode of operation is to:

  1. Open a service with a given locale.
  2. Use the service as long as needed. However, do not keep opening and closing a service within a tight loop.
  3. Clone a service if it needs to be used in parallel in another thread.
  4. Close any clones that you open as well as any instances of the services that are owned.

:point_right: Note: These service instances may be closed in any sequence. The preceding steps are given as an example.

Cloning Customization

Typically, the services supplied with ICU cover the vast majority of usages. However, there are circumstances where the service needs to be customized for a new locale. ICU (and Java) enable you to create customized services. For example, you can create a RuleBasedCollator by merging the rules for French and Arabic to get a custom French-Arabic collation sequence. By merging these rules, the pointer does not point to a read-only table that is shared between threads. Instead, the pointer refers to a table that is specific to your particular open service. If you clone the open service, the table is copied. When you close the service, the table is destroyed.

For some services, ICU supplies registration. You can register a customized open service under an ID; keeping a copy of that service even after you close the original. A client in that thread or in other threads can recreate a copy of the service by opening with that ID.

ICU may cache service instances. Therefore, registration should be done during startup, before opening services by locale ID.

These registrations are not persistent; once your program finishes, ICU flushes all the registrations. While you still might have multiple copies of data tables, it is faster to create a service from a registered ID than it is to create a service from rules.

:point_right: Note: To work around the lack of persistent registration, query the service for the parameters used to create it and then store those parameters in a file on a disk.

For services whose IDs are locales, such as collation, the registered IDs must also be locales. For those services (like Transliteration or Timezones) that are cross-locale, the IDs can be any string.

Prospective future enhancements for this model are:

  1. Having custom services share data tables, by making those tables reference counted. This will reduce memory consumption and speed clone operations (a performance enhancement chiefly useful for multiple threads using the same customized service).
  2. Expanding registration for all the international services.
  3. Allowing persistent registration of services.

Per-client Locale ID vs Per-thread Locale ID

Some application environments operate by setting a per thread (or per process) locale ID, and then not passing the locale ID as a parameter during processing. If this usage model were used with ICU in a multi-threaded server, it might result in ICU being requested to constantly open, use, and then close service objects. Instead, it is recommended that locale IDs be associated with each client be stored with other per-client data, along with any service objects (such as collators or formatters) that client might use. If operations involving a single client are short-lived, it might be more efficient to keep a pool of service objects, organized according to locale. Then, if a particular locale’s formatter is in high demand, that formatter can be used, and then returned to the pool.

ICU Memory Usage

ICU4C APIs are designed to allow separate heaps for its libraries vs. the application. This is achieved by providing functions to allocate and release objects owned by ICU4C using only ICU4C library functions. For more details see the Memory Usage section in the Coding Guidelines.

ICU4C Initialization and Termination

The ICU library does not normally require any explicit initialization prior to use. An application begins use simply by calling any ICU API in the usual way. There are, however, a few functions affecting ICU’s configuration, that, if used, must be called first, before other use of ICU in a process. These are outlined below.

  1. u_setMemoryFunctions(). This function replaces the standard library heap allocation functions used by ICU with alternate versions, provided by the application. If it is needed, u_setMemoryFunctions() must be called first, before any other use of ICU. This functionality is not commonly used.

  2. ICU Data Locating Functions, u_setCommonData(), u_setDataDirectory(), and u_setAppData(). One or more of these functions will be required when ICU is configured to load its data directly from files rather than taking it from the default data DLL, and the files are not in the default location. Again, this is not common. See ICU Data.

  3. Sanity check that ICU is functioning and able to access data. This is important because configuration or installation problems that leave ICU unable to load its data do occur, and the resulting failures can be confusing. Since not all ICU APIs have UErrorCode parameters, in the absence of data they may sometimes silently return incorrect results.

    The function ulocdata_getCLDRVersion() is suitable; it is small and light weight, requires data, and reports the error in the absence of data.

When an application is terminating it should call the function u_cleanup(), which frees all heap storage and other system resources that are held internally by the ICU library. While the use of u_cleanup() is not strictly required, failure to call it will cause memory leak checking tools to report problems for resources being held by ICU library.

Before calling u_cleanup(), all ICU objects that were created by the application must be deleted, and all ICU services (plain C APIs) must be closed.

For some platforms the configure option --enable-auto-cleanup, or defining the option UCLN_NO_AUTO_CLEANUP to 0, will add code which automatically cleans up ICU when its shared library is unloaded. See comments in ucln_imp.h

C++ Static Initialization and Destruction

The ICU library itself does not rely on C++ static initializers, meaning that applications will not encounter order-of-initialization problems from the use of ICU.

There are, however, some significant limitations for applications that make use of ICU at C++ static initialization time:

  1. u_setMemoryFunctions() and the data locating functions, if needed, must still be called before any other use of ICU. Which includes any use during the construction of static objects.

  2. u_cleanup() can only be called after all other ICU-using objects have been deleted. Finding a suitable time and place for the call to u_cleanup() may be difficult, however. Refer to the C++ literature on the order of static initialization and destruction.

  3. Destruction of static objects that are scoped to a code block. These, by the conventions of C++, are lazily initialized when the code block is first entered, so there are no issues during static initialization. But object destruction happens when the program terminates, leaving the problem of where to call u_cleanup(), as discussed above.

Dynamically Loading and Unloading ICU

Applications may arrange to dynamically load the ICU library when it is needed, and unload it when through, repeating the process as required. The specific details for loading and unloading, and accessing such libraries, are operating system dependent.

For ICU to be used in this way, before unloading, all ICU objects and services must be closed or deleted, and u_cleanup() must be called.

On Windows, the loading and unloading of ICU should never be done inside DllMain. Loading one of the ICU libraries can cause other libraries or files to be loaded, leading to potential dead-lock.

Initializing ICU in Multithreaded Environments

There is one specialized case where extra care is needed to safely initialize ICU. This situation will arise only when ALL of the following conditions occur:

  1. The application main program is written in plain C, not C++.
  2. The application is multithreaded, with the first use of ICU within the process possibly occurring simultaneously in more than one thread.
  3. The application will be run on a platform that does not handle C++ static constructors from libraries when the main program is not in C++. Platforms known to exhibit this behavior are Mac OS X and HP/UX. Platforms that handle C++ libraries correctly include Windows, Linux and Solaris.

To safely initialize the ICU library when all of the above conditions apply, the application must explicitly arrange for a first-use of ICU from a single thread before the multi-threaded use of ICU begins. A convenient ICU operation for this purpose is uloc_getDefault(), declared in the header file unicode/uloc.h.

:point_right: Note: The status of this situation needs further investigation. See issue ICU-21380

Error Handling

In order for ICU to maximize portability, this version includes only the subset of the C++ language that compile correctly on older C++ compilers and provide a usable C interface. Thus, there is no use of the C++ exception mechanism in the code or Application Programming Interface (API).

To communicate errors reliably and support multi-threading, this version uses an error code parameter mechanism. Every function that can fail takes an error-code parameter by reference. This parameter is always the last parameter listed for the function.

The UErrorCode parameter is defined as an enumerated type. Zero represents no error, positive values represent errors, and negative values represent non-error status codes. Macros (U_SUCCESS and U_FAILURE) are provided to check the error code.

The UErrorCode parameter is an input-output function. Every function tests the error code before performing any other task and immediately exits if it produces a FAILURE error code. If the function fails later on, it sets the error code appropriately and exits without performing any other work, except for any cleanup it needs to do. If the function encounters a non-error condition that it wants to signal, such as “encountered an unmapped character” in conversion, the function sets the error code appropriately and continues. Otherwise, the function leaves the error code unchanged.

Generally, only the functions that do not take a UErrorCode parameter, but call functions that do, must declare a variable. Almost all functions that take a UErrorCode parameter, and also call other functions that do, merely have to propagate the error code that they were passed to the functions they call. Functions that declare a new UErrorCode parameter must initialize it to U_ZERO_ERROR before calling any other functions.

ICU enables you to call several functions (that take error codes) successively without having to check the error code after each function. Each function usually must check the error code before doing any other processing, since it is supposed to stop immediately after receiving an error code. Propagating the error-code parameter down the call chain saves the programmer from having to declare the parameter in every instance and also mimics the C++ exception protocol more closely.

Extensibility

There are 3 major extensibility elements in ICU:

  1. Data Extensibility: The user installs new locales or conversion data to enhance the existing ICU support. For more details, refer to the package tool (:construction: TODO: need link) chapter for more information.
  2. Code Extensibility: The classes, data, and design are fully extensible. Examples of this extensibility include the BreakIterator , RuleBasedBreakIterator and DictionaryBasedBreakIterator classes.
  3. Error Handling Extensibility: There are mechanisms available to enhance the built-in error handling when it is necessary. For example, you can design and create your own conversion callback functions when an error occurs. Refer to the Conversion chapter callback section for more information.

Resource Bundle Inheritance Model

A resource bundle is a set of <key,value> pairs that provide a mapping from key to value. A given program can have different sets of resource bundles; one set for error messages, one for menus, and so on. However, the program may be organized to combine all of its resource bundles into a single related set.

The set is organized into a tree with “root” at the top, the language at the first level, the country at the second level, and additional variants below these levels. The set must contain a root that has all keys that can be used by the program accessing the resource bundles.

Except for the root, each resource bundle has an immediate parent. For example, if there is a resource bundle X_Y_Z, then there must be the resource bundles: X_Y, and X. Each child resource bundle can omit any <key,value> pair that is identical to its parent’s pair. (Such omission is strongly encouraged as it reduces data size and maintenance effort). It must override any <key,value> pair that is different from its parent’s pair. If you have a resource bundle for the locale ID language_country_variant, you must also have a bundle for the ID language_country and one for the ID language.

If a program doesn’t find a key in a child resource bundle, it can be assumed that it has the same key as the parent. The default locale has no effect on this. The particular language used for the root is commonly English, but it depends on the developer’s preference. Ideally, the language should contain values that minimize the need for its children to override it.

The default locale is used only when there is not a resource bundle for a given language. For example, there may not be an Italian resource bundle. (This is very different than the case where there is an Italian resource bundle that is missing a particular key.) When a resource bundle is missing, ICU uses the parent unless that parent is the root. The root is an exception because the root language may be completely different than its children. In this case, ICU uses a modified lookup and the default locale. The following are different lookup methods available:

Lookup chain : Searching for a resource bundle.

en_US_<some-variant>
en_US
en
<defaultLang>_<defaultCountry>
<defaultLang>
root

Lookup chain : Searching for a <key, value> pair after en_US_<some-variant> has ben loaded. ICU does not use the default locale in this case.

en_US_<some-variant>
en_US
en
root

Other ICU Design Principles

ICU supports extensive version code and data changes and introduces namespace usage.

Version Numbers in ICU

Version changes show clients when parts of ICU change. ICU; its components (such as Collator); each resource bundle, including all the locale data resource bundles; and individual tagged items within a resource bundle, have their own version numbers. Version numbers numerically and lexically increase as changes are made.

All version numbers are used in Application Programming Interfaces (APIs) with a UVersionInfo structure. The UVersionInfo structure is an array of four unsigned bytes. These bytes are:

  1. Major version number
  2. Minor version number
  3. Milli version number
  4. Micro version number

Two UVersionInfo structures may be compared using binary comparison (memcmp) to see which is larger or newer. Version numbers may be different for different services. For instance, do not compare the ICU library version number to the ICU collator version number.

UVersionInfo structures can be converted to and from string representations as dotted integers (such as “1.4.5.0”) using the u_versionToString() and u_versionFromString() functions. String representations may omit trailing zeros.

The interpretation of version numbers depends on what is being described.

ICU Release Version Number (ICU 49 and later)

The first version number field contains the ICU release version number, for example 49. Each new version might contain new features, new locale data, and modified behavior. (See below for more information on ICU Binary Compatibility).

The second field is 1 for the initial release (e.g., 49.1). The second and sometimes third fields are incremented for binary compatible maintenance releases.

  • For maintenance releases for only either C or J, the third field is incremented (e.g., ICU4C 49.1.1).
  • For shared updates for C & J, the second field is incremented to 2 and higher (e.g., ICU4C & ICU4J 49.2).

(The second field is 0 during development, with milestone numbers in the third field during that time. For example, 49.0.1 for 49 milestone 1.)

ICU Release Version Number (ICU 1.4 to ICU 4.8)

In earlier releases, the first two version fields together indicated the ICU release, for example 4.8. The third field was 0 for the initial release, and 1 and higher for binary compatible (bug fixes only) maintenance releases (e.g., 4.8.1). The fourth field was used for updates specific to only one of Java, C++, or ICU-in-Eclipse.

The second version field was even for formal releases (“reference releases”) (e.g., 1.6 or 4.8) and odd during their development (unreleased unstable snapshot versions; e.g., 4.7). During development, the third field contained the milestone number (e.g., 4.7.1 for 4.8 milestone 1). For very old ICU code, we published semi-formal “enhancement” releases with odd second-field numbers (e.g., 1.7).

Library filenames and some other internal uses already used a concatenation of the first two fields (“48” for 4.8).

Resource Bundles and Elements

The data stored in resource bundles is tagged with version numbers. A resource bundle can contain a tagged string named “Version” that declares the version number in dotted-integer format. For example,

en {
    Version { "1.0.3.5" }
    ...
}

A resource bundle may omit the “version” element and thus, will inherit a version along the usual chain. For example, if the resource bundle en_US contained no “version” element, it would inherit “1.0.3.5” from the parent en element. If inheritance passes all the way to the root resource bundle and it contains no “version” resource, then the resource bundle receives the default version number 0.

Elements within a resource bundle may also contain version numbers. For example:

be {
    CollationElements {
        Version { "1.0.0.0" }
        ...
    }
}

In this example, the CollationElements data is version 1.0.0.0. This element version is not related to the version of the bundle.

Internal version numbers

Internally, data files carry format and other version numbers. These version numbers ensure that ICU can use the data file. The interpretation depends entirely on the data file type. Often, the major number in the format version stays the same for backwards-compatible changes to a data file format. The minor format version number is incremented for additions that do not violate the backwards compatibility of the data file.

Component Version Numbers

ICU component version numbers may be found using:

  1. u_getVersion() returns the version number of ICU as a whole in C++. In C, ucol_getVersion() returns the version number of ICU as a whole.
  2. ures_getVersion() and ResourceBundle::getVersion() return the version number of a ResourceBundle. This is a data version number for the bundle as a whole and subject to inheritance.
  3. u_getUnicodeVersion() and Unicode::getUnicodeVersion() return the version number of the Unicode character data that underlies ICU. This version reflects the numbering of the Unicode releases. See http://www.unicode.org/ for more information.
  4. Collator::getVersion() in C++ and ucol_getVersion() in C return the version number of the Collator. This is a code version number for the collation code and algorithm. It is a combination of version numbers for the collation implementation, the Unicode Collation Algorithm data (which is the data that is used for characters that are not mentioned in a locale’s specific collation elements), and the collation elements.

Configuration and Management

A major new feature in ICU 2.0 is the ability to link to different versions of ICU with the same program. Using this new feature, a program can keep using ICU 1.8 collation, for example, while using ICU 2.0 for other services. ICU now can also be unloaded if needed, to free up resources, and then reloaded when it is needed.

Namespace in C++

ICU 2.0 introduced the use of a C++ namespace to avoid naming collision between ICU exported symbols and other libraries. All the public ICU C++ classes are defined in the “icu_VersionNumber::” namespace, which is also aliased as namespace “icu”. Starting with ICU 2.0, including any public ICU C++ header by default includes a “using namespace icu_VersionNumber” statement. This is for backward compatibility, and should be turned off in favor of explicitly using icu::UnicodeString etc. (see How To Use ICU). (If entry point renaming is turned off, then only the unversioned “icu” namespace is used.)

Starting with ICU 49, ICU4C requires namespace support.

Library Dependencies (C++)

It is sometimes useful to see a dependency chart between the public ICU APIs and ICU libraries. This chart can be useful to people that are new to ICU or to people that want only certain ICU libraries.

:construction: TODO: The dependency chart is currently not available.

Here are some things to realize about the chart.

  1. It gives a general overview of the ICU library dependencies.
  2. Internal dependencies, like the mutex API, are left out for clarity.
  3. Similar APIs were lumped together for clarity (e.g. Formatting). Some of these dependency details can be viewed from the ICU API reference.
  4. The descriptions of each API can be found in our ICU API reference

Code Dependencies (C++)

Starting with ICU 49, the dependencies of code files (.o files compiled from .c/.cpp) are documented in source/test/depstest/dependencies.txt. Adjacent Python code is used to parse this file and to verify that it matches the actual dependencies of the code files.

The dependency list can be used to build subset libraries. In addition, by reducing intra-library dependencies, the code size of statically linked ICU code has been reduced.

ICU API categories

ICU APIs, as defined in header and class files, are either “external” or “internal”. External APIs are meant to be used by applications, while internal APIs should be used only within ICU. APIs are marked to indicate whether they are external or internal, as follows. Every external API has a lifecycle label, see below.

External ICU4C APIs

External ICU4C APIs are

  1. declared in header files in unicode folders and exported at build/install time to an include/unicode folder
  2. when C++ class members, are public or protected
  3. do not have an @internal label

Exception: Layout engine header files are not in a unicode folder, although the public ones are still copied to the include/unicode folder at build/install time. External layout engine APIs are the ones that have lifecycle labels and not an @internal label.

External ICU4J APIs

External ICU4J APIs are

  1. declared in one of the ICU4J core packages (com.ibm.icu.lang, com.ibm.icu.math, com.ibm.icu.text, or com.ibm.icu.util).
  2. public or protected class members
  3. public or protected contained classes
  4. do not have an @internal label

“System” APIs

“System” APIs are external APIs that are intended only for special uses for system-level code, for example u_cleanup(). Normal users should not use them, although they are public and supported. System APIs have a @system label in addition to the lifecycle label that all external APIs have (see below).

Internal APIs

All APIs that do not fit any of the descriptions above are internal, which means that they are for ICU internal use only and may change at any time without notice. Some of them are member functions of public C++ or Java classes, and are “technically public but logistically internal” for implementation reasons; typically because programming languages don’t provide sufficiently access control (without clumsy mechanisms). In this case, such APIs have an @internal label.

ICU API compatibility

As ICU develops, it adds external APIs - functions, classes, constants, and so on. Occasionally it is also necessary to remove or change external APIs. In order to make this work, we use the following process:

For all API changes (and for significant/controversial/difficult implementation changes), we use proposals to announce and discuss them. A proposal is simply an email to the icu-design mailing list that details what is proposed to be changed, with an expiration date of typically a week. This gives all mailing list members a chance to review upcoming changes, and to discuss them. A proposal often changes significantly as a result of discussion. Most proposals will eventually find consensus among list members; otherwise, the ICU-TC decides what to do. If the addition or change of APIs would affect you, please subscribe to the main icu-design mailing list.

When a new API is added to ICU, it is marked as draft with a @draft ICU x.y label in the API documentation, **where x.y is the ICU version when the API signature was introduced or last changed. A draft API is not guaranteed to be stable! Although we will not make gratuitous changes, sometimes the draft APIs turns out to be unsatisfactory in actual practice and may need to be changed or even removed. Changes of “draft” API are subject to the proposal process described above.

When a @draft ICU x.y API is changed, it must remain @draft and its version number must be updated.

In ICU4J 3.4.2 and earlier, @draft APIs were also marked with Java’s @deprecated tag, so that uses of draft APIs in client code would be flagged by the compiler. These uses of the @deprecated tag were indicated with the comment “This is a draft API and might change in a future release of ICU.” Many clients found this confusing and/or undesirable, so ICU4J 3.4.3 no longer marks draft APIs with the @deprecated tag by default. For clients who prefer the earlier behavior, ICU4J provides an ant build target, restoreDeprecated, which will update the source files to use the @deprecated tag. Then clients can just rebuild the ICU4J jar as usual.

When an API is judged to be stable and has not been changed for at least one ICU release, it is relabeled as stable with a @stable ICU x.y** label in the API documentation. A stable API is expected to be available in this form for a long time. The ICU version x.y indicates the last time the API signature was introduced or changed. The promotion from @draft ICU x.y to @stable ICU x.y must not change the x.y version number.

We occasionally make an exception and allow adding new APIs marked as @stable ICU x.y APIs in the x.y release itself if we believe that they have to be stable. We might do this for enum constants that reflect 1:1 Unicode property aliases and property value aliases, for a Unicode upgrade in the x.y release.

We sometimes “broaden” a @stable API function by changing its signature in a compatible way. For example, in Java, we might change an input parameter from a String to a CharSequence. In this case we keep the @stable but update the ICU version number indicating the function signature change.

Even a stable API may eventually need to become deprecated or obsolete. Such APIs are strongly discouraged from use. Typically, an improved API is introduced at the time of deprecation/obsolescence of the old one.

  1. Use of deprecated APIs is strongly discouraged, but they are retained for backward compatibility. These are marked with labels like @deprecated ICU x.y Use u_abc() instead.. The ICU version x.y shows the ICU release in which the API was first declared “deprecated”.
  2. In ICU4J, starting with release 57, a custom Javadoc tag @discouraged was added. While similar to @deprecated it is used when either ICU wants to discourage a particular API from use but the JDK hasn’t deprecated it or ICU needs to keep it for compatibility reasons. These are marked with labels like @discouraged ICU x.y. Use u_abc() instead..
  3. Obsolete APIs are are those whose continued retention will cause severe conflicts or user error, or whose continued support would be a very significant maintenance burden. We make every effort to keep these to a minimum. Obsolete APIs are marked with labels like @obsolete ICU x.y. Use u_abc() instead since this API will be removed in that release.. The x.y indicates that we plan to remove it in ICU version x.y.

Stable C or Java APIs will not be obsoleted because doing so would break forward binary compatibility of the ICU library. Stable APIs may be deprecated, but they will be retained in the library.

An “obsolete” API will remain unchanged until it is removed in the indicated ICU release, which will be usually one year after the API was declared obsolete. Sometimes we still keep it available for some time via a compile-time switch but stop maintaining it. In rare occasions, an API must be replaced right away because of naming conflicts or severe defects; in such cases we provide compile-time switches (#ifdef or other mechanisms) to select the old API.

For example, here is how an API might be tagged in various versions:

  • In ICU 0.2: The API is newly introduced as a draft in this release.

    @draft ICU 0.2
    f(x)
    
  • In ICU 0.4: The draft version number is updated, because the signature changed.

    @draft ICU 0.4
    f(x, y)
    
  • In ICU 0.6: The API is promoted from draft to stable, but the version number does not change, as the signature is the same.

    @stable ICU 0.4
    f(x, y)
    
  • In ICU 1.0: The API is “broadened” in a compatible way. For example, changing an input parameter from char to int or from some class to a base class. The signature is changed (so we update the ICU version number), but old calling code continues to work unchanged (so we retain @stable if that’s what it was.)

    @stable ICU 1.0
    f(xbase, y)
    
  • In ICU 1.2: The API is demoted to deprecated (or obsolete) status.

    @deprecated ICU 1.2 Use g(x,y,z) instead.
    f(xbase, y)
    

    or, when this API is planned to be removed in ICU 1.4:

    @obsolete ICU 1.4. Use g(x,y,z) instead.
    f(xbase, y)
    

ICU Binary Compatibility

Using ICU as an Operating System Level Library

ICU4C may be configured for use as a system library in an environment where applications that are built with one version of ICU must continue to run without change with later versions of the ICU shared library.

Here are the requirements for enabling binary compatibility for ICU4C:

  1. Applications must use only APIs that are marked as stable.
  2. Applications must use only plain C APIs, never C++.
  3. ICU must be built with function renaming disabled.
  4. Applications must be built using an ICU that was configured for binary compatibility.
  5. Use ICU version 3.0 or later.
  6. Provide both “common” and “i18n” libraries, or build a combined library.

Stable APIs Only. APIs in the ICU library that are tagged as being stable will be maintained in future versions of the library. Stable functions will continue to exist with the same signature and the same meaning, allowing applications to continue to work without change.

Stable APIs do not guarantee that the results from every function will always be completely identical between ICU versions (see the Version Numbers in ICU section above). Bugs may be fixed. The Unicode character data may change with new versions of the Unicode standard. Locale data may be updated or changed, yielding different results for operations like formatting or collation. Applications that require exact bit-for-bit, bug-for-bug compatibility of ICU results should not rely on ICU release-to-release binary compatibility, but should instead link against a specific version of ICU.

To verify that an application uses only stable APIs, build it with the C preprocessor symbols U_HIDE_DRAFT_API and U_HIDE_DEPRECATED_API defined. This will produce build errors if any draft, deprecated or obsolete APIs are used. An operating system level installation of ICU may set this option permanently.

C APIs only. Only plain C APIs remain compatible across ICU releases. The reason C++ binary compatibility is not supported is primarily because the design of C++ language and runtime environments present extreme technical difficulties to doing so. Stable C++ APIs are source compatible, but applications using them must be recompiled when moving between ICU releases.

Function renaming disabled. Function renaming is an ICU feature that allows an application to explicitly link against a specific version of the ICU library, and to continue to use that version even when other ICU versions exist in the runtime environment. This is the exact opposite of release-to-release binary compatibility – instead of being able to transparently change ICU versions, an application is explicitly tied to one specific version.

Function renaming is enabled by default, and must be disabled at ICU build time to enable release to release binary compatibility. To disable renaming, use the configure option

configure -–disable-renaming [other configure options]

(Configure options may also be passed to the runConfigureICU script.)

To enable release-to-release binary compatibility, ICU must be built with --disable-renaming, and applications must be built using the headers and libraries that resulted from the –-disable-renaming ICU build

ICU Version 3.0 or Later. Binary compatibility of ICU releases is supported beginning with ICU version 3.0. Older versions of ICU (2.8 and earlier) do not provide for binary compatibility between versions.

Provide both “common” and “i18n” libraries, or build a combined library. It is rare but possible that services/APIs move from one library to another. For example, many years ago we moved the BreakIterator APIs from i18n to common, so that word titlecasing functions no longer needed separate code to find titlecasing or word break opportunities.

More recently, the ListFormatter moved from the common library to i18n when its features grew beyond primitive patterns to also support FieldPosition and FormattedValue features.

There is also a third, “io” library. It is possible that some of its functionality may be moved to the i18n or common libraries. (A likely candidate might be operator<<(std::ostream& stream, const UnicodeString& s), although there are no actual plans to do so at the time of this writing.)

One can build a combined library which provides the exports from both the “common” and “i18n” libraries, in order to provide a single library for linking against.

This may be needed for some platforms where there is a strong relationship between an API and the library that implements it. For example, on Windows platforms, attempting to find an API that has been moved with a LoadLibrary/GetProcAddress approach will fail, unless you are using a combined library.

Linking against multiple versions of ICU4C

This section is intended to aid software developers who are implementing or integrating solutions based on ICU, that may need to consider having multiple versions of ICU running within the same executable (address space) at once. Typically, users of ICU are encouraged to update to the latest stable version. Under certain circumstances, however, behavior from earlier versions is desired, or else, an application is linking together code which is already built against a different version of ICU.

The major and minor numbers are the first and second numbers in a version number, separated by a period. For example, in the version numbers 3.4.2.1, 3.4.2, or 3.4, “3” is the major, and “4” is the minor. Normally, ICU employs “symbol renaming”, such that the C function names and C++ object names are #defined to contain the major and minor numbers. So, for example, if your application calls the function ucnv_open(), it will link against ucnv_open_3_4 if compiled against ICU 3.4, 3.4.2, or even 3.4.2.1. However, if compiled against ICU 3.8, the same code will link against ucnv_open_3_8. Similarly, UnicodeString is renamed to UnicodeString_3_4, etc. This is normally transparent to the user, however, if you inspect the symbols of the library or your code, you will see the modified symbols.

If there are multiple versions of ICU being linked against in one application, it will need to link against all relevant libraries for each version, for example, common, i18n, and data. ICU uses standard library renaming, where, for example, libicuuc.so on one platform will actually be a symbolic link to libicuuc.so.3.4. When multiple ICU versions are used, the application may need to explicitly link against the exact versions of ICU being used.

To disable renaming, build ICU with --disable-renaming passed to configure. Or, set the equivalent #define U_DISABLE_RENAMING 1. Renaming must be disabled both in the ICU build, and in the calling application.

ICU Data Compatibility

Starting in ICU 3.8 and later, the data library that comes with ICU is binary compatible and structurally compatible with versions of ICU with the same major and minor version, or a maintenance release. This allows multiple maintenance releases of ICU to share the same data, but generally the latest maintenance release of the data should be used.

The binary compatibility of the data refers to the resource bundle binary format that is contains the locale data, charset conversion tables and other file formats supported by ICU. These binary formats are readable by many versions of ICU. For example, resource bundles written with ICU 3.6 are readable by ICU 3.8.

The structural compatibility of the data refers to the structural contents of the ICU data. The structure of the locale data may change between reference releases, but the keys to reference specific types of data will be the same between maintenance releases. This means that resource keys to access data within resource bundles will work between maintenance releases of a specific reference release. For example, an ICU 3.8 calendar will be able to use ICU 3.8.1 data, and vis versa; however ICU 3.6 may not be able to read ICU 3.8 locale data. Generally, these keys are not accessible by ICU users because only the ICU implementation uses these resource keys.

The contents of the data library may change between ICU maintenance releases and give you different results due to important updates and bug fixes. An example of an important update would be a timezone rule update for when a country changes when daylight saving time occurs. So the results may be different between maintenance releases.

ICU4J Serialization Compatibility

Starting in ICU4J 3.6, ICU4J stable API classes (marked as @stable) implementing java.io.Serializable support serialized objects to be deserialized by ICU4J 3.6 or newer version of ICU4J. Some classes perform only shallow serialization, therefore, it is not guaranteed that a deserialized object behaves exactly same with the original object across ICU4J versions. Also, when it is difficult to maintain serialization compatibility in a certain class across different ICU4J versions for technical or other reasons, the ICU project committee may approve the breakage. In such event, a note explaining the compatibility issue will be posted in the ICU public mailing lists and also documented in the release note of the new ICU4J version introducing the incompatibility.